

The first game was presented as an alternate ending to the original Dragon Quest, where the main villain’s victory rendered building things a lost art. The Builders games both put you in the shoes of a “Builder,” which in the game means having the extraordinary power to put things together and make other things. Game Details Developer: Omega Force, Square Enix Builders 2 is fun enough, flexible enough, and charismatic enough to be fun even for people with zero knowledge of the source material. It gives you more of what its predecessor did well-both in that it is literally more content in the same style, but also in that the game is slightly larger and more ambitious in scope-while improving the core gameplay and jettisoning stuff that didn’t work.

The game did well enough to make Dragon Quest Builders 2 a thing, and it’s a game that does what good sequels do.

The games share exploration, crafting, and an intentional retro streak, and those elements formed the foundation of a short, sometimes limited, but ultimately entertaining game. Further Reading Dragon Quest Builders review: Building a break with RPG traditionSo when 2016’s Dragon Quest Builders successfully combined the art, story, and general aesthetic with the open-world Lego-style building of Minecraft (itself seven years old at the time), it was paradoxically fresh.
